Media query css and or

Logic in CSS Media Queries (If / Else / And / Or / Not)

Just in case you have brain farts about the logic in CSS media queries about this constantly, as I do.

That’s what media queries are: logical if statements. “If” these things are true about the browser, use the CSS inside.

/* IF the viewport is 550px or smaller, do this */ @media (max-width: 550px) < html < background: hsl(0 0% 0% / 0.5); >>

Media Queries Level 4 allows for a comparison syntax like this, but the browser support is much lower right now:

/* IF the viewport is 550px or smaller, do this */ @media (min-width: 600px) and (max-width: 800px) < html < background: red; >>
@media (max-width: 600px), (min-width: 800px) < html < background: red; >>
@media not all and (max-width: 600px) < html < background: red; >>

Just doing not (max-width: 600px) doesn’t seem to work for me, hence the slightly funky syntax above. Perhaps someone can explain that to me. Note that not only works for the current media query, so if you comma separate, it only affects the media query it is within. Also note that not reverses the logic for the entire media query as a whole, not individual parts of it. not x and y = not (x and y) ≠ (not x) and y.

To ensure that only one media query is in effect at a time, make the numbers (or whatever) such that that is possible. It may be easier to mentally manage them this way.

@media (max-width: 400px) < html < background: red; >> @media (min-width: 401px) and (max-width: 800px) < html < background: green; >> @media (min-width: 801px) < html < background: blue; >>

Logically this is a bit like a switch statement, only without a simple way to do “if none of these match do this” like default . This is future CSS stuff, but the @when syntax will help make this better:

@when media(min-width: 600px) < /* . */ >@else < /* . */ >

There is nothing preventing more than one media query from being true at the same time. It may be more efficient to use this in some cases rather than making them all exclusive.

@media (min-width: 400px) < html < background: red; >> @media (min-width: 600px) < html < background: green; >> @media (min-width: 800px) < html < background: blue; >>

Media queries add no specificity to the selectors they contain, but source order still matters. The above will work because they are ordered correctly. Swap that order and at browser window widths above 800px the background would be red, perhaps unintuitively.

Your small screen styles are in your regular screen CSS and then as the screen gets larger you override what you need to. So, min-width media queries in general.

html < background: red; >@media (min-width: 600px) < html < background: green; >>

Your large screen styles are in your regular screen CSS and then as the screen gets smaller you override what you need to. So, max-width media queries in general.

html < background: red; >@media (max-width: 600px) < html < background: green; >>
@media only screen and (min-width: 100px), not all and (min-width: 100px), not print and (min-height: 100px), (color), (min-height: 100px) and (max-height: 1000px), handheld and (orientation: landscape) < html < background: red; >>

Note: the only keyword was intended to prevent non-media-query supporting browsers to not load the stylesheet or use the styles. Not sure how useful that ever was / still is.

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@media

The @media CSS at-rule can be used to apply part of a style sheet based on the result of one or more media queries. With it, you specify a media query and a block of CSS to apply to the document if and only if the media query matches the device on which the content is being used.

Note: In JavaScript, the rules created using @media can be accessed with the CSSMediaRule CSS object model interface.

Try it

Syntax

The @media at-rule may be placed at the top level of your code or nested inside any other conditional group at-rule.

/* At the top level of your code */ @media screen and (min-width: 900px)  article  padding: 1rem 3rem; > > /* Nested within another conditional at-rule */ @supports (display: flex)  @media screen and (min-width: 900px)  article  display: flex; > > > 

For a discussion of media query syntax, please see Using media queries.

Description

Media types

Media types describe the general category of a device. Except when using the not or only logical operators, the media type is optional and the all type is implied.

Intended for paged material and documents viewed on a screen in print preview mode. (Please see paged media for information about formatting issues that are specific to these formats.)

Intended primarily for screens.

Note: CSS2.1 and Media Queries 3 defined several additional media types ( tty , tv , projection , handheld , braille , embossed , and aural ), but they were deprecated in Media Queries 4 and shouldn’t be used.

Media features

Media features describe specific characteristics of the user agent, output device, or environment. Media feature expressions test for their presence or value, and are entirely optional. Each media feature expression must be surrounded by parentheses.

Does any available input mechanism allow the user to hover over elements? Added in Media Queries Level 4.

Is any available input mechanism a pointing device, and if so, how accurate is it? Added in Media Queries Level 4.

Width-to-height aspect ratio of the viewport

Number of bits per color component of the output device, or zero if the device isn’t color

Approximate range of colors that are supported by the user agent and output device. Added in Media Queries Level 4.

Number of entries in the output device’s color lookup table, or zero if the device does not use such a table

Width-to-height aspect ratio of the output device. Deprecated in Media Queries Level 4.

Height of the rendering surface of the output device. Deprecated in Media Queries Level 4.

Width of the rendering surface of the output device. Deprecated in Media Queries Level 4.

The display mode of the application, as specified in the web app manifest’s display member. Defined in the Web App Manifest spec.

Combination of brightness, contrast ratio, and color depth that are supported by the user agent and the output device. Added in Media Queries Level 5.

Detect whether user agent restricts color palette. Added in Media Queries Level 5.

Does the device use a grid or bitmap screen?

Does the primary input mechanism allow the user to hover over elements? Added in Media Queries Level 4.

Is the user agent or underlying OS inverting colors? Added in Media Queries Level 5.

Bits per pixel in the output device’s monochrome frame buffer, or zero if the device isn’t monochrome.

Orientation of the viewport.

How does the output device handle content that overflows the viewport along the block axis? Added in Media Queries Level 4.

Can content that overflows the viewport along the inline axis be scrolled? Added in Media Queries Level 4.

Is the primary input mechanism a pointing device, and if so, how accurate is it? Added in Media Queries Level 4.

Detect if the user prefers a light or dark color scheme. Added in Media Queries Level 5.

Detects if the user has requested the system increase or decrease the amount of contrast between adjacent colors. Added in Media Queries Level 5.

The user prefers less motion on the page. Added in Media Queries Level 5.

Pixel density of the output device.

Detects whether scripting (i.e. JavaScript) is available. Added in Media Queries Level 5.

How frequently the output device can modify the appearance of content. Added in Media Queries Level 4.

Combination of brightness, contrast ratio, and color depth that are supported by the video plane of user agent and the output device. Added in Media Queries Level 5.

Width of the viewport including width of scrollbar.

Logical operators

The logical operators not , and , only , and or can be used to compose a complex media query. You can also combine multiple media queries into a single rule by separating them with commas.

Used for combining multiple media features together into a single media query, requiring each chained feature to return true for the query to be true . It is also used for joining media features with media types.

Used to negate a media query, returning true if the query would otherwise return false . If present in a comma-separated list of queries, it will only negate the specific query to which it is applied. If you use the not operator, you must also specify a media type.

Note: In Level 3, the not keyword can’t be used to negate an individual media feature expression, only an entire media query.

Applies a style only if an entire query matches. It is useful for preventing older browsers from applying selected styles. When not using only , older browsers would interpret the query screen and (max-width: 500px) as screen , ignoring the remainder of the query, and applying its styles on all screens. If you use the only operator, you must also specify a media type.

Commas are used to combine multiple media queries into a single rule. Each query in a comma-separated list is treated separately from the others Thus, if any of the queries in a list is true , the entire media statement returns true . In other words, lists behave like a logical or operator.

Equivalent to the , operator. Added in Media Queries Level 4.

Accessibility concerns

To best accommodate people who adjust a site’s text size, use em s when you need a for your media queries.

Both em and px are valid units, but em works better if the user changes the browser text size.

Also consider using Level 4 media queries to improve the user’s experience. For example, prefers-reduced-motion to detect if the user has requested that the system minimize the amount of animation or motion it uses.

Security

Because media queries provide insights into the capabilities—and by extension, the features and design—of the device the user is working with, there is the potential that they could be abused to construct a «fingerprint» which identifies the device, or at least categorizes it to some degree of detail that may be undesirable to users.

Because of this potential, a browser may opt to fudge the returned values in some manner in order to prevent them from being used to precisely identify a computer. A browser might also offer additional measures in this area; for example, if Firefox’s «Resist Fingerprinting» setting is enabled, many media queries report default values rather than values representing the actual device state.

Formal syntax

Examples

Testing for print and screen media types

@media print  body  font-size: 10pt; > > @media screen  body  font-size: 13px; > > @media screen, print  body  line-height: 1.2; > > @media only screen and (min-width: 320px) and (max-width: 480px) and (resolution: 150dpi)  body  line-height: 1.4; > > 

Introduced in Media Queries Level 4 is a new range syntax that allows for less verbose media queries when testing for any feature accepting a range, as shown in the below examples:

@media (height > 600px)  body  line-height: 1.4; > > @media (400px )  body  line-height: 1.4; > > 

For more examples, please see Using media queries.

Specifications

Browser compatibility

BCD tables only load in the browser

See also

  • Using media queries
  • In JavaScript, @media can be accessed via the CSS object model interface CSSMediaRule .
  • Extended Mozilla media features
  • Extended WebKit media features

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This page was last modified on Jun 23, 2023 by MDN contributors.

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