Button class example in java

Button class example in java

This class creates a labeled button. The application can cause some action to happen when the button is pushed. This image depicts three views of a » Quit » button as it appears under the Solaris operating system: The first view shows the button as it appears normally. The second view shows the button when it has input focus. Its outline is darkened to let the user know that it is an active object. The third view shows the button when the user clicks the mouse over the button, and thus requests that an action be performed. The gesture of clicking on a button with the mouse is associated with one instance of ActionEvent , which is sent out when the mouse is both pressed and released over the button. If an application is interested in knowing when the button has been pressed but not released, as a separate gesture, it can specialize processMouseEvent , or it can register itself as a listener for mouse events by calling addMouseListener . Both of these methods are defined by Component , the abstract superclass of all components. When a button is pressed and released, AWT sends an instance of ActionEvent to the button, by calling processEvent on the button. The button’s processEvent method receives all events for the button; it passes an action event along by calling its own processActionEvent method. The latter method passes the action event on to any action listeners that have registered an interest in action events generated by this button. If an application wants to perform some action based on a button being pressed and released, it should implement ActionListener and register the new listener to receive events from this button, by calling the button’s addActionListener method. The application can make use of the button’s action command as a messaging protocol.

Читайте также:  Размер файла php скрипты

Nested Class Summary

Nested classes/interfaces inherited from class java.awt.Component

Field Summary

Fields inherited from class java.awt.Component

Fields inherited from interface java.awt.image.ImageObserver

Constructor Summary

Method Summary

Processes action events occurring on this button by dispatching them to any registered ActionListener objects.

Methods inherited from class java.awt.Component

Methods inherited from class java.lang.Object

Constructor Detail

Button

Button

public Button(String label) throws HeadlessException

Method Detail

addNotify

Creates the peer of the button. The button’s peer allows the application to change the look of the button without changing its functionality.

getLabel

setLabel

setActionCommand

Sets the command name for the action event fired by this button. By default this action command is set to match the label of the button.

getActionCommand

Returns the command name of the action event fired by this button. If the command name is null (default) then this method returns the label of the button.

addActionListener

Adds the specified action listener to receive action events from this button. Action events occur when a user presses or releases the mouse over this button. If l is null, no exception is thrown and no action is performed. Refer to AWT Threading Issues for details on AWT’s threading model.

removeActionListener

Removes the specified action listener so that it no longer receives action events from this button. Action events occur when a user presses or releases the mouse over this button. If l is null, no exception is thrown and no action is performed. Refer to AWT Threading Issues for details on AWT’s threading model.

getActionListeners

getListeners

public EventListener> T[] getListeners(Class listenerType)

Returns an array of all the objects currently registered as FooListener s upon this Button . FooListener s are registered using the addFooListener method. You can specify the listenerType argument with a class literal, such as FooListener.class . For example, you can query a Button b for its action listeners with the following code:

ActionListener[] als = (ActionListener[])(b.getListeners(ActionListener.class));

processEvent

Processes events on this button. If an event is an instance of ActionEvent , this method invokes the processActionEvent method. Otherwise, it invokes processEvent on the superclass. Note that if the event parameter is null the behavior is unspecified and may result in an exception.

processActionEvent

  • An ActionListener object is registered via addActionListener .
  • Action events are enabled via enableEvents .
Читайте также:  What is request headers in java

paramString

Returns a string representing the state of this Button . This method is intended to be used only for debugging purposes, and the content and format of the returned string may vary between implementations. The returned string may be empty but may not be null .

getAccessibleContext

Gets the AccessibleContext associated with this Button . For buttons, the AccessibleContext takes the form of an AccessibleAWTButton . A new AccessibleAWTButton instance is created if necessary.

Submit a bug or feature
For further API reference and developer documentation, see Java SE Documentation. That documentation contains more detailed, developer-targeted descriptions, with conceptual overviews, definitions of terms, workarounds, and working code examples.
Copyright © 1993, 2023, Oracle and/or its affiliates. All rights reserved. Use is subject to license terms. Also see the documentation redistribution policy.

Источник

Class Button

This class creates a labeled button. The application can cause some action to happen when the button is pushed. This image depicts three views of a » Quit » button as it appears under the Solaris operating system:

The first view shows the button as it appears normally. The second view shows the button when it has input focus. Its outline is darkened to let the user know that it is an active object. The third view shows the button when the user clicks the mouse over the button, and thus requests that an action be performed.

The gesture of clicking on a button with the mouse is associated with one instance of ActionEvent , which is sent out when the mouse is both pressed and released over the button. If an application is interested in knowing when the button has been pressed but not released, as a separate gesture, it can specialize processMouseEvent , or it can register itself as a listener for mouse events by calling addMouseListener . Both of these methods are defined by Component , the abstract superclass of all components.

Читайте также:  Html for img source

When a button is pressed and released, AWT sends an instance of ActionEvent to the button, by calling processEvent on the button. The button’s processEvent method receives all events for the button; it passes an action event along by calling its own processActionEvent method. The latter method passes the action event on to any action listeners that have registered an interest in action events generated by this button.

If an application wants to perform some action based on a button being pressed and released, it should implement ActionListener and register the new listener to receive events from this button, by calling the button’s addActionListener method. The application can make use of the button’s action command as a messaging protocol.

Источник

Оцените статью