At sign in java code

What Does @ Mean in Java?

Java provides a concept of annotations represented by @ sign and can be used to provide some supplemental information about a program. Annotations can be attached with the classes, interfaces, constructors, methods, and even with the fields to show the supplemental/additional information that can be utilized by the compiler and JVM so we can say that Annotations are an alternative to marker interfaces and XML.

In this write-up, we will learn different aspects of Java annotations, and to do so, we have to understand the following concepts:

What does @ mean in Java?

In java, the @ sign allows us to create or use an annotation. Every annotation (i.e. built-in as well as customized) in java starts with the @ sign. So all in all we can say that @ sign is used to provide metadata about the program/source code and it doesn’t affect the execution of code directly.

What does @ do in Java?

When we attach @ symbol to any part of the program then the remaining parts of the program test whether any part of the program has an annotation attached with it or not.

If the program has an annotation then the attached information can be utilized by the remaining parts of the program to work accordingly.

What is the Difference between Annotations and Comments

Now, you must be wondering what the difference is between the java annotations and java comments. Well! The java annotations provide detailed/additional information to the compiler, on the other hand, the comments provide convenience to the programmers in terms of code structure.

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Standard Annotations in Java

Standard annotations are also known as predefined or built-in annotations. In java, there are numerous standard annotations and among them, some are used by the java compiler while some annotations can be applied to other annotations (meta-annotations).

The predefined annotations that are used by the java compiler are listed below:

  • @Override
  • @SuppressWarnings
  • @Deprecated
  • @FunctionalInterface
  • @SafeVarargs

Meta-annotations

The annotations that are used in some other annotations are known as meta-annotations and are listed below:

Custom/User-defined Annotations in Java

As the name itself suggests these types of annotations can be created/customized by the user and to do so @interface element will be followed by the annotation name.

If a custom annotation has no value then it is referred as marker annotation, if it has one value in it then it is referred as single value annotation and if it has more than one value then it is referred as the multi-value annotation.

The basic syntax of the customized annotations is shown in the following snippet:

Let’s move one step further to understand how to use annotations in java.

How to Use @ sign in Java

Let’s consider the below example for a profound understanding of how to use annotations in java.

Example

In this example we will utilize one of the predefined annotations named @override that specifies the child class is overriding the method of the parent class.

class PersonInfo {
int age = 25 ;
String name = «Joe» ;
public void show ( ) {
System . out . println ( «Employee Name: » + name ) ;
System . out . println ( «Employee Age: » + age ) ;
}
}
public class AnnotationsExample extends PersonInfo {
int id = 12 ;
@Override
public void show ( ) {
System . out . println ( «Employee id: » + id ) ;
}
public static void main ( String [ ] args ) {
AnnotationsExample obj = new AnnotationsExample ( ) ;
obj. show ( ) ;
}
}

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Here in this example we override the show() method of PersonInfo class in the AnnotationExample class. And within the child class we utilize the @Override annotation which tells the java compiler that the show() method is overridden from the parent class:

This is how we can use @ symbol in java.

Conclusion

The @ sign in java is used to represent java annotations. In java, the annotations are a special type of comments that are used to embed some additional information for the Java compiler. Java annotations can be either standard, customized, or meta-annotations. The standard annotations are predefined annotations, customized annotations can be customized by the users, and meta-annotations can be used by other annotations. Annotations can be embedded with the classes, interfaces, constructors, etc.

This write-up provides a comprehensive overview of what does @ means, what it does, and how to use it in java.

About the author

Anees Asghar

I am a self-motivated IT professional having more than one year of industry experience in technical writing. I am passionate about writing on the topics related to web development.

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How to Determine User Sign-In Location

Okta Workflows how-to guides are questions and answers from weekly community office hours, MacAdmins Workflows Slack channel, and other places. Read all other how-to guides. On to the question. How to determine user sign-in location information? This how-to is based on WorkflowsTip #8, from Ashwin Ramnarayanan, Solutions Engineer at Okta.

Determining location

When you use the Okta – User Sign In Attempt event card, the event has information about user’s geolocation.

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The Event Details JSON section has information that also includes the geolocation information.

To retrieve the location information, use the Get Multiple card with the client.geographicalContext path. For example, if a user signs in from San Diego, the JSON might look like this:

The other path in the Get Multiple card, the client.outcome, holds information on whether the sign-in was successful or not. JSOM from a failed sign-in:

Next, you are going to see how to build a flow that sends a notification when a user signs in from a particular country.

Sending a sign-in notification

In this section, you are going to update the flow to get a notification when a sign-in happens from a specific country. When a user signs in from a country in the Workflows table (shown below), you want to get notified.

  • The User Sign In Attempt event cards fires when a user attempts a sign-in
  • The Get Multiple card retrieves country and sign-in outcome information. The card is updated to retrieve the country name and sign-in outcome directly (in the first section, you retrieved the JSON). Paths to retrieve the exact values:
    • client.geographicalContext.country
    • outcome.result

    • The first Continue If card checks if a country was matched. If yes, the flow continues
    • The second Continue If cards checks if a sign-in was successful. If yes, the flow continues
    • The Compose card creates a message with sign-in information. You can send the message to Slack, email or SMS

    What you learned

    You learned how to determine a sign-in location information. You also learned how to build a flow that allows to send a notification when a sign-in happens from a particular country.

    Published on Java Code Geeks with permission by Max Katz , partner at our JCG program. See the original article here: How to Determine User Sign-In Location

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